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Separating a loop seam from audio texture

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For a dance practice session, I am adding recorded counts to a generated backing track. There is an audible buzz in the introduction near the cue for the first movement. Reliable counts and audible rhythmic markers matter most because people will use this to practise a sequence. I encountered remove suno artifacts while researching the buzz, and I want to evaluate any processing against that practical requirement. Before testing a processed copy, I want to define what would actually make it more useful in class. Should the comparison include the spoken introduction and an entire phrase at normal practice volume? I can keep the spoken layer identical so the backing track is the only part that changes. My listening notes would cover rhythmic attacks and the clarity of the downbeat alongside the unwanted texture. How would you judge whether reduced buzzing was worth a change in the movement cues?
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